Ever feel overwhelmed by the ever-increasing number of gaming genres. Developers Brain Stone obviously don’t, as they’re currently working on a new game which seems to combine something from pretty much every genre you can think of. As a result, Pantropy is a survival mech FPS game with RPG elements.
The game is currently in pre-alpha, with a Kickstarter campaign launching on November 7th, 2017. So it’s hard to tell whether the attempt to cross multiple genres is looking promising or not beyond some screenshots and a video.
But there’s enough so far to suggest it’s worth keeping an eye on Pantropy. It’s set on a futuristic planet around the year 2100 AD. And mixes co-operative PVE gameplay with PVP encounters. You’ll be battling native inhabitants of the planet, and also enemies. When you join a server, you’ll need to choose one of a small number of player factions to team up with.
And teaming up will definitely be necessary. Because you’re going to need to explore and gather resources. And then use a crafting system to research new equipment, develop new technology, and create both custom bases and huge mechs.
So that’s fighting against angry aliens and other players whilst finding limited resources and using them to craft and build almost everything you need.
Pantropy is nothing if not ambitious. The plan is to release a closed early alpha edition to Kickstarter backers in December 2017, with up to 64 simultaneous players on a 64km² map. That will be followed by a Steam Early Access release in 2018, and a follow-up full release in 2019. And the chance of console versions isn’t being ruled out.
There’s obviously a concern that games relying on Kickstarter for funding may not reach their targets. But already Brain Stone has expanded from co-fouders Sebastian and Julian Kaulitzki to a team of 16 based in Potsdam, Germany. And what they’ve releases so far does show a particularly attractive looking world. The Pantropy gameplay video below shows a little more of the crafting process.
It’s definitely something worth watching it you want a bit more from your FPS experience. The idea of farming, crafting and combining mechs or multi-crew vehicles with foot battles all sounds pretty interesting. And the XP system and rewards will allow you to specialise your skills. So that might let you play a more supporting role rather than fighting all the time if you prefer.
One nice promise early on is that there will be zero pay-to-play or pay-to-win mechanics. So presumably there’s going to be cosmetic upgrades to fund Brain Stone.
It seems like even getting your first weapons might give you a sense of achievement before you move onto lasers, mechs and more. Obviously it’s not the first space-based survival game, or unique in bringing crafting into the mix. There have been some pretty high profile space survival crafting games *cough* No Man’s Sky *cough*.
But if Pantropy can successfuly combine the mix into a good-looking, and more importantly great-playing, multiplayer experience, then it’ll definitely be worth spending time with.